After an admirable launch on February 28, 2025, disillusioned fans are tanking Capcom’s Monster Hunter Wilds‘ Steam reviews. The game was released to critical and commercial acclaim just months ago, with sales surpassing 10 million units and peaking at more than 1 million concurrent players on popular digital game storefront Steam.
The Valve-owned online retailer averages users’ review scores, assigning a succinct descriptor representative of fan standing. After a series of suboptimal updates and sus PC performance, Wilds‘ recent review ranking plummeted to “Overwhelmingly Negative.”

Furious fan feedback runs the gamut. Some reviews cite content issues, like lackluster end-game content and reduced difficulty. More technical complaints pertain to significant frame rate drops, a buggy interface, and texture issues.
At the time of writing, Monster Hunter Wilds‘ overall Steam performance is “Mixed,” its nearly 140,000 unique user submissions comprising around 127,000 “Positive” and 100,000 “Negative.”
Steam’s interface makes a distinction between “Recent” and “All” reviews, a strategy that makes review-bombing a little easier to spot. The feature also allows developers to capitalize on time-sensitive feedback following patches, updates, or other changes. Steam reviews also reveal gamers’ playtime for added legitimacy.

According to Monster Hunter Wilds‘ recent Steam performance data, negative reviews spiked on Thursday, June 19, 2025, hitting a monthly high on Friday, June 20. Fans are also turning from Wilds and toward 2018’s Monster Hunter: World to get their fill of the franchise instead.
The most well-received review of the day (so far) comes from Steam user benji.kamote, whose contribution shows just under 300 hours invested in the Capcom title:
“Optimizing gear no longer matters; the monsters die no matter what. There’s no need to learn the maps; your mount automatically takes you to the monsters, which are now permanently visible on the map. Monsters just give two or three times the rewards that they used to, so no need to hunt a monster more than a few times for the weapon you want. In trying to innovate, Capcom broke the feedback loop I knew and love, and I hope that before they release the expansion, they remember that Monster Hunter was great BECAUSE of friction, not in spite of it.”
Wilds‘ next update, Title Update 2, arrives June 26, so there’s still an opportunity to implement player feedback. Still, with such public discourse surrounding the latest series installment, creatives at Capcom should start saving face by fleshing out end-game content, treating bugs, and communicating with fans via social media.
With Capcom Spotlight on the horizon, fans can hope for information regarding remedies for Wilds as well as information about forthcoming releases.
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A lifelong gamer raised on classic titles like Crash Bandicoot, Spyro, and Croc, Stephanie brings her expertise of gaming and pop culture to deliver unique, refreshing views on the world of video games, complete with references to absurd and obscure media.
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