Ubisoft announced plans to close Finnish game studio RedLynx, maker of the Trials motorcycle racing series, and to lay off dozens of staffers at Ubisoft Singapore, the studio behind the recently released Assassin’s Creed: Black Flag Resynced and Skull and Bones.
French video game company Ubisoft, founded by the Guillemot family in the 1980s, is perhaps best known for blockbuster franchises like Assassin’s Creed, Far Cry, Star Wars Outlaws, and The Crew, among others.
“Today, we informed our teams of a proposal to close RedLynx in Finland, subject to the local change negotiation process, which would affect up to 52 positions,” Ubisoft reportedly said in a statement obtained by Eurogamer.
“At Ubisoft Singapore, 70 positions have been impacted to align the studio with upcoming production needs. The studio remains an important part of Ubisoft’s global production organisation.”
“We deeply value the contributions of both teams and recognise the impact this may have on our colleagues. We are committed to supporting our teams throughout this process and conducting it with care and respect.”

Workers at RedLynx might feel a bit of déjà vu, as the company faced similar cuts this time last year. In October 2025, Ubisoft said it would eliminate about 60 positions at the studio.
Kotaku says Finnish law requires employer-employee negotiations for such changes, as the company “employs at least 50 staff and makes a decision that will affect employee positions.”
These cuts come as part of another round of Ubisoft’s controversial, brand-wide restructuring. The brand’s first major change — its Tencent collaboration announced in January 2025 — cemented the Chinese tech company as Ubisoft’s minority stakeholder in the newly formed Vantage Studios. The deal earned Ubisoft more than $1.1 billion; Tencent maintains a 25 percent stake and an advisory position.
The joint venture led to the implementation of “Creative Houses,” which the brands said would “enhance quality, focus, autonomy and accountability while fostering closer connections with players.”

RedLynx, established in Helsinki in 2000, is behind games like Star Wars Outlaws, Tom Clancy’s Rainbow Six Mobile, myriad Trials projects, and South Park: Phone Destroyer. The team has also contributed to the development of Ubisoft Snowdrop, a proprietary game engine the studio’s website says “enables small teams to create ambitious AAA games by providing solutions that are lean, flexible, and fast, so the teams can be too.”
Ubisoft Singapore was created in 2008, and its work on naval elements in Assassin’s Creed IV: Black Flag eventually gave way to the 2014 seafaring action-adventure game Skull and Bones. After the game’s release, reports alleged Ubisoft cycled through several creative directors during its decade-long development.
A 2021 Kotaku report alleged that, despite its gargantuan $200 million budget, Ubisoft lacked a clear plan for Skull and Bones. According to one former dev, “[n]obody knew what the f— they were doing.”
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